My story is this: I grew up wanting to be an astronaut. Unfortunately, I made the mistake of crunching the odds as a kid. When you’re born in Sri Lanka and have less than 20/20 vision, being an astronaut is a bit of stupid idea.
So I decided if I couldn’t visit worlds, I’d make them up in my head. As it turns out, I was much better at that. I’ve been a tech journalist, a political blogger, a game designer and a competitive gamer; I’m now a researcher, looking for ways to leverage big data and economics for the greater good.
For what’s been written about me, here’s a list from the most recent to the oldest. There are a few appearances that are either only in print, or on TV and radio, that are lost in the ether – this is what can be found easily.
Groundviews: Thoughts on Numbercaste by Yudhanjaya Wijeratne, by Sanjana Hattotuwa
Sunday Times: Showing the world we too can write Science Fiction, by Smirti Daniel
Huffington Post: Yudhanjaya W on books and writing, by Taylor Dibbert
Lanka Comic Con: The Sri Lankan Scifi Novel ‘Numbercaste’ just dropped, and it’s hot, by Navin Weeraratne
Roar Media: How Digital Publishing is challenging the traditional print game, by Dilina Amaruwan
The Sunday Leader: Icarus Weeps no More, by Tia Alas Gunaratne
JR Handley: SciFy Shenanigans: Yudhanjaya Wijeratne
Sanjana Hattotuwa: Technology in Parliament: Opening Pandora’s Box or enabling citizens?
Daily Mirror: Social Media and General Elections 2015, by Nalaka Gunawardene
Nalaka Gunawardene: [Op-ed] Investigative Journalists uncover Asia, one story at a time
Before I started writing fiction I maintained a prolific output of tech journalism and political commentary – for what I’ve written, check out Readme, Icaruswept, the Sunday Times, the Nation, Colombo Telegraph and the Sunday Leader. You’re always welcome to write to hello [at] yudhanjaya.com for more.
I don’t know if I can list down my biggest inspirations, but here’s the top ten of things that have left me stunned and wanting more:
Final Fantasy VII, Terry Pratchett’s Discworld, Halo, Phillip Pullman’s His Dark Materials, Shadow of the Colossus, William Gibson’s Sprawl Trilogy, Deus Ex (the whole series, from the 2000’s JC Denton days); Dianna Wynne Jone’s Chrestomanci and Hexwood, TES V: Skyrim, Descent: Freespace, Fallout Vegas
Bioshock, Fullmetal Alchemist: Brotherhood, the Divine Comedy, Journey to the West (yes, the Chinese one), Ghost in the Shell, Vernor Vinge’s A Fire Upon the Deep, and a little game called Ahriman’s Prophecy that briefly had me coding and producing indie videogames.
Yes, it’s a bit of weird list, but I love each and every thing here and wouldn’t have it any other way.